Monaco. There are lots of swish cars there. And a Grand Prix.
Or a big European city, like Madrid or Paris. There are lots of districts with dramatically different characters and sights, and there are lots of subcultures, international communities and areas that are extremely rich or extremely poor. All that variety would be really interesting.
Paris would be uniquely awesome though, as long as the game developers knew the best bits of the city. I've never lived or worked in Paris, but you don't need to, to get a feel for the place. A handful of short stays is enough. Imagine riding a Bentley around the Arc de Triomphe during a massive street protest with people waving French flags and setting bins and cars on fire (which they do, every few years or so), or cruising through the shady, crime-ridden suburbs surrounded by violent police with guns (which there are - and famously so). And think of all the interesting, narrow little cobbled streets in the artsy, Bohemian side of Montmartre, and that MASSIVE hill up to the Sacré Cœur basilica. And you could also ride through the underground sewer network 'Les Misérables' style, through the iconic Versailles palace gardens and around the Notre Dame Cathedral grounds and Eiffel Tower with the bazillions of sometimes fascinating tourists, smash through a load of famous graves at Père Lachaise cemetery, or you could go down into the catacombs and drive through an underground ossuary - a tunnel containing miles of human remains lining the walls. Let's not forget the labyrinthine subway train system. At night it's notorious for crime. I wouldn't feel safe taking the subway after 10pm - so many people get mugged or assaulted. You could have a LOT of fun crashing through that - both the network of tunnels people have to walk through to get to each platform, with their seemingly ENDLESS stairs, as well as the parts with that the trains actually go on. The artwork on some of the stations is amazing, too.
What would be a good location and period for a GTA game to take place in?
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Monaco. There are lots of swish cars there. And a Grand Prix.
Or a big European city, like Madrid or Paris. There are lots of districts with dramatically different characters and sights, and there are lots of subcultures, international communities and areas that are extremely rich or extremely poor. All that variety would be really interesting.
Paris would be uniquely awesome though, as long as the game developers knew the best bits of the city. I've never lived or worked in Paris, but you don't need to, to get a feel for the place. A handful of short stays is enough. Imagine riding a Bentley around the Arc de Triomphe during a massive street protest with people waving French flags and setting bins and cars on fire (which they do, every few years or so), or cruising through the shady, crime-ridden suburbs surrounded by violent police with guns (which there are - and famously so). And think of all the interesting, narrow little cobbled streets in the artsy, Bohemian side of Montmartre, and that MASSIVE hill up to the Sacré Cœur basilica. And you could also ride through the underground sewer network 'Les Misérables' style, through the iconic Versailles palace gardens and around the Notre Dame Cathedral grounds and Eiffel Tower with the bazillions of sometimes fascinating tourists, smash through a load of famous graves at Père Lachaise cemetery, or you could go down into the catacombs and drive through an underground ossuary - a tunnel containing miles of human remains lining the walls. Let's not forget the labyrinthine subway train system. At night it's notorious for crime. I wouldn't feel safe taking the subway after 10pm - so many people get mugged or assaulted. You could have a LOT of fun crashing through that - both the network of tunnels people have to walk through to get to each platform, with their seemingly ENDLESS stairs, as well as the parts with that the trains actually go on. The artwork on some of the stations is amazing, too.
There would be endless possibilities.