They do actually after peoples behaviours. There are cases and studies which have shown them to desensitise violence, theft and gun use. How ever this can be consisted to the similar cases of toy guns, and sometimes paintball and airsoft guns.
Having access to these weapons (whether tangible or not) does affect people's responses to things. Shoots often happen because the person isn't used to the gun doing much damage (mummy will respawn in 5 min, yeah?).
On the average: no, you probably won't be affected much (however your gaming habits and style always wear off on your response to threat, confrontation and argument) but do recognise that some people are influenced by them. I don't think anyone can say handing a child a toy gun doesn't spur thoughts; it only ever depends on whether he acts on them.
People being obsessed about violence in videogames?
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They do actually after peoples behaviours. There are cases and studies which have shown them to desensitise violence, theft and gun use. How ever this can be consisted to the similar cases of toy guns, and sometimes paintball and airsoft guns.
Having access to these weapons (whether tangible or not) does affect people's responses to things. Shoots often happen because the person isn't used to the gun doing much damage (mummy will respawn in 5 min, yeah?).
On the average: no, you probably won't be affected much (however your gaming habits and style always wear off on your response to threat, confrontation and argument) but do recognise that some people are influenced by them. I don't think anyone can say handing a child a toy gun doesn't spur thoughts; it only ever depends on whether he acts on them.